Kickstarted turn based strategy game with RPG-elements developed by Full Control in Copenhagen. I got worked on this game during early 2014. Jagged Alliance 2 is one of my favourite games of all time and I could not refuse the opportunity to work on a worthy sequel.
This game was created by 11 students, 2 level designers, 4 programmers and 5 artists. It is a 2D game but all assets are rendered in 3D from Maya. We built the game from the ground up and worked with an agile SCRUM-based development framework. The game was made in 4 weeks during an eight week period.