<?xml version="1.0" encoding="utf-8"?>
<Dialog_Root>
<Dialog>
    <Name>Beauty Elf</Name>
    <Text Type="EXAMINE" Id="0">An ugly 2lva is standing by that gate.</Text>
		<Text Type="GIVEFAIL" Id="0">Don't give that to her.</Text>
			<Text Type="GIVEFAIL" Id="15">This is not a fur, I shouldn't give it to her.</Text>
	<Text Type="DIALOG" Id="0" Player="1" Target="1">Open the gate for me at once!</Text>
	<Text Type="DIALOG" Id="1" Player="0" Target="2">The gate belongs to the Swarm, you have no saying in its state of openness.</Text>
	<Text Type="DIALOG" Id="2" Player="1" Target="3">I need to pass through it, I'm on my way to the city.</Text>
	<Text Type="DIALOG" Id="3" Player="0" Target="4">I might be able to help you, but you have to help me first.</Text>
	<Text Type="DIALOG" Id="4" Player="0" Target="5">A beauty contest is being held soon. I am convinced that I will win, just look at my astonishing beauty!</Text>
	<Text Type="DIALOG" Id="5" Player="0" StartQuestion="1" Target="1">But sometimes fate needs a little push. Find a fur coat to enrich this flawless body and I will let you pass.</Text>

	<Text Type="QUESTION" Id="1" Event="DIALOG" Target="6">Where can I find a fur coat?</Text>
	<Text Type="QUESTION" Id="1" Event="DIALOG" Target="8">How about I make you do it?</Text>
	<Text Type="QUESTION" Id="1" Event="DIALOG" Target="11">This is why I hate 2lvor. Goodbye.</Text>
	
	<Text Type="DIALOG" Id="6" Player="1" Target="30">Where can I find a fur coat?</Text>
	<Text Type="DIALOG" Id="30" Player="0" Target="7">The shop in the middle of this town usually has clothes for us.</Text>
	<Text Type="DIALOG" Id="7" Player="0" StartQuestion="1" Target="1">But I would never buy something at that cheap store.</Text>
	
	<Text Type="DIALOG" Id="8" Player="1" Target="9">How about I just break you in half instead?</Text>
	<Text Type="DIALOG" Id="9" Player="0" Target="31">Then you wouldn't be able to pass and the Swarm would punish you!</Text>
	<Text Type="DIALOG" Id="31" Player="0" Target="10" Direction="-1">We are one, we are 2lvor.</Text>
	<Text Type="DIALOG" Id="10" Player="1" StartQuestion="1" Target="1" Direction="0.5">Well, there are quite a few of you freaks.</Text>
	
	<Text Type="DIALOG" Id="11" Player="1" Target="12">This is why I hate 2lvor. Goodbye.</Text>
	<Text Type="DIALOG" Id="12" Player="0" Target="13">Show this picture to the shopkeeper, he might have what I need.</Text>
	<Text Type="DIALOG" Id="8" Player="0" Target="9">Even in his nasty little store there might be something beautiful.</Text>
	<Text Type="DIALOG" Id="13" Player="1" Target="14" StartPoint="15">Why do you 2lvor always have to be so vain? Trying to look like Tingeling and other unrealistic fairies.</Text>
	<Text Type="ITEM" Id="14" Direction="2">Picture</Text>
	
	<Text Type="EXAMINE" Id="15">An ugly 2lva is standing at the gate.</Text>
	<Text Type="DIALOG" Id="15" Player="1" Target="16">Open the gate!</Text>
	<Text Type="DIALOG" Id="16" Player="0" Target="17">Did you get me some fur?</Text>
	<Text Type="DIALOG" Id="17" Player="1" Target="18">No.</Text>
	<Text Type="DIALOG" Id="18" Player="0" Target="19">Do that first and I just might let you pass.</Text>
	<Text Type="DIALOG" Id="19" Player="0" Target="20">Give the picture I gave you to the shopkeeper in town.</Text>
	<Text Type="DIALOG" Id="20" Player="0" StartQuestion="1" Target="2">He trades with furs, among other things.</Text>

	<Text Type="QUESTION" Id="2" Event="DIALOG" Target="21">Where can I find a fur coat?</Text>
	<Text Type="QUESTION" Id="2" Event="DIALOG" Target="23">How about I just break you in half instead?</Text>
	<Text Type="QUESTION" Id="2" Event="DIALOG" Target="26">This is why I hate 2lvor. Goodbye.</Text>
	
	<Text Type="DIALOG" Id="21" Player="1" Target="22">Where can I find a fur coat?</Text>
	<Text Type="DIALOG" Id="22" Player="0" StartQuestion="1" Target="2">The shop in town usually has clothes and accessories.</Text>
	
	<Text Type="DIALOG" Id="23" Player="1" Target="24">How about I just break you in half instead?</Text>
	<Text Type="DIALOG" Id="24" Player="0" Target="25">Stop with your threats. There are too many of us and only one of you.</Text>
	<Text Type="DIALOG" Id="25" Player="1" StartQuestion="1" Target="2">Point taken.</Text>
	
	<Text Type="DIALOG" Id="26" Player="1" Target="27">Goodbye.</Text>
	<Text Type="DIALOG" Id="27" Player="0">Show the picture I gave you to the shopkeeper, he will tell you what to do.</Text>
	
	<Text Type="GIVE" Id="15" Player="1" Target="32">I got you a fur that you can wear.</Text>
	<Text Type="DIALOG" Id="32" Player="0" Target="33" StartPoint="30">Fabulous! Let me try it on!</Text>
	<Text Type="INACTIVATE_NPC" Id="33" Target="34">Beauty Elf</Text>
	<Text Type="ITEM" Id="34" Target="35">elf_fur</Text>
    <Text Type="DIALOG" Id="35" Player="1" Target="36">Now let me out the gates!</Text>
	<Text Type="DIALOG" Id="36" Player="0" Target="37">Well, I could do that.</Text>
	<Text Type="DIALOG" Id="37" Player="0" Target="38">But no! I will not.</Text>
	<Text Type="DIALOG" Id="38" Player="0" Target="39">I must show this coat to my lesser friends and win the beauty contest right away!</Text>
	<Text Type="DIALOG" Id="39" Player="1" Target="40">We had an agreement! Open this gate!</Text>
	<Text Type="DIALOG" Id="40" Player="0" Target="41">How about no? Ta-ta!</Text>
    <Text Type="ITEM" Id="41">Cutscene</Text>
	
	<Text Type="COMBINEFAIL" Id="0">I don't want to do that with this.</Text>
  </Dialog>
  
  <Dialog>
    <Name>elf_fur</Name>
    <Text Type="EXAMINE" Id="0">Nice fur</Text>
    <Text Type="COMBINEFAIL" Id="0">He doesn't need it.</Text>
  </Dialog>
  
  <Dialog>
    <Name>Perfym</Name>
    <Text Type="EXAMINE" Id="0">It's called "Essence of Badger"</Text>
    <Text Type="COMBINEFAIL" Id="0">He doesn't need it.</Text>
  </Dialog>
  <Dialog>
    <Name>Map</Name>
    <Text Type="EXAMINE" Id="0" Player="1" Target="1">The map will help me find my way in this forest.</Text>
    <Text Type="EXAMINE" Id="1" Player="1">I need to get through 2lvornas city.</Text>
    <Text Type="PICKUP" Id="0" Target="1">The map will help me find my way in this forest.</Text>
    <Text Type="PICKUP" Id="1">I need to get through the 2lv's city.</Text>
    <Text Type="COMBINEFAIL" Id="0">He doesn't need it.</Text>
  </Dialog>
  <Dialog>
    <Name>Elf with fur</Name>
    <Text Type="EXAMINE" Id="0">furr durr</Text>
    <Text Type="PICKUP" Id="0">purr murr</Text>
	<Text Type="COMBINEFAIL" Id="0">I don't want to do that with this.</Text>
  </Dialog>
	
  <Dialog>
    <Name>Picture</Name>
    <Text Type="EXAMINE" Id="0" Target="1">A picture of a human wearing a fur coat.</Text>
	 <Text Type="EXAMINE" Id="1">I should give this to the shopkeeper in town.</Text>
    <Text Type="PICKUP" Id="0">I put the picture in my pouch.</Text>
	<Text Type="COMBINEFAIL" Id="0">I don't want to do that with this.</Text>
  </Dialog>
  
  <Dialog>
    <Name>Quest</Name>
    <Text Type="DIALOG" Id="0" Player="1" Target="1">I should talk to beauty2lva.</Text>
	<Text Type="DIALOG" Id="1" Player="1">I might get something from her.</Text>
	 <Text Type="DIALOG" Id="2" Player="1">Give Beauty2lva the fur.</Text>
    <Text Type="EXAMINE" Id="0" Player="1" Target="1">It's the quest icon.</Text>
    <Text Type="EXAMINE" Id="1" Player="1" Target="2">It tells me what I'm supposed to do.</Text>
  </Dialog> 
  <Dialog>
    <Name>Enter Room</Name>
    <Text Type="DIALOG" Id="0" Player="1" Target="1">There is an 2lva standing guard at that gate.</Text>
	<Text Type="DIALOG" Id="1" Player="1">The road to the city is on the other side, but the gate is barred shut.</Text>
  </Dialog>
  
   <Dialog>
    <Name>Gate</Name>
    <Text Type="EXAMINE" Id="0" Target="1">This gate is blocking the road to the human city.</Text>
	<Text Type="EXAMINE" Id="1">I can't climb it or break it, I need an 2lva to open it for me.</Text>
    <Text Type="USE" Id="0" Target="1">This gate is blocking the road to the human city.</Text>
	<Text Type="USE" Id="1">I can't climb it or break it, I need an 2lva to open it for me.</Text>
	<Text Type="COMBINEFAIL" Id="0">I don't want to do that with this.</Text>
  </Dialog>
  <Dialog>
    <Name>Porridge spice recipe</Name>
    <Text Type="EXAMINE" Id="0" Player="1" Target="1">My most precious porridge recipe. I wouldn't go anywhere without it.</Text>
    <Text Type="EXAMINE" Id="1" Player="1" Target="2">Combine the blue of rosemary with a rose that is nice, but not yet in a pot so the flavour will rise.</Text>
    <Text Type="EXAMINE" Id="2" Player="1" Target="3">With the two flowers together, they will need a third. A pink flower of chive.</Text>
    <Text Type="EXAMINE" Id="3" Player="1" Target="4"> The three together fit fine in a pot. Give them a squash and they're ready to serve.</Text>
    <Text Type="EXAMINE" Id="4" Player="1">Why did I write this as a riddle? What a pain.</Text>
    <Text Type="COMBINEFAIL" Id="0">I don't want to do that with this.</Text>
  </Dialog>
    <Dialog>
    <Name>Good battery</Name>
    <Text Type="EXAMINE" Id="0">A battery. There is still some power in it.</Text>
	<Text Type="COMBINEFAIL" Id="0">I don't want to do that with this.</Text>
  </Dialog>

  <Dialog>
    <Name>fur</Name>
    <Text Type="EXAMINE" Id="0">Some beatuiful 2lv-sized, badger fur!</Text>
    <Text Type="PICKUP" Id="0">Fur acquired!</Text>
    <Text Type="COMBINEFAIL" Id="0">He doesn't need it.</Text>
  </Dialog>
</Dialog_Root>