<?xml version="1.0" encoding="utf-8"?>
<Level>
    <Music>
        <ID>4</ID>
        <CrossFade>0</CrossFade>
    </Music>
    <NumberOfQuests>1</NumberOfQuests>
    <Quest>
        <NameOfActivator>snopp</NameOfActivator>
        <StartPoint>2</StartPoint>
        <InInventory>0</InInventory>
    </Quest>
    <Element>
        <Class>Background</Class>
        <Sprite>
            <Path>Art\Backgrounds\bg38.xml</Path>
            <Description>Placeholder background</Description>
            <Sprite_ID>48</Sprite_ID>
        </Sprite>
        <WalkableArea>Files/Zones/Zone_3/Walkable/level_8.bin</WalkableArea>
    </Element>
    <Element>
        <Class>Player</Class>
        <Position value="0" direction="1" x="350" y="500"/>
        <FootHeight>100</FootHeight>
        <FootWidth>100</FootWidth>
        <Speed>600</Speed>
        <SpriteSize>512</SpriteSize>
        <Width>512</Width>
        <Height>512</Height>
        <TopSize>100</TopSize>
        <BottomSize>300</BottomSize>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillUp.xml</Path>
            <Description>Still Up</Description>
            <Animation_ID>0</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillDiagonalUp.xml</Path>
            <Description>Still Diagonal Up</Description>
            <Animation_ID>1</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillSide.xml</Path>
            <Description>Still Side</Description>
            <Animation_ID>2</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillDiagonalFront.xml</Path>
            <Description>Still Diagonal Front</Description>
            <Animation_ID>3</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillFront.xml</Path>
            <Description>Still Front</Description>
            <Animation_ID>4</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingUp.xml</Path>
            <Description>Walking Up</Description>
            <Animation_ID>5</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingDiagonalUp.xml</Path>
            <Description>Walking Diagonal Up</Description>
            <Animation_ID>6</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingSide.xml</Path>
            <Description>Walking Side</Description>
            <Animation_ID>7</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingDiagonalFront.xml</Path>
            <Description>Walking Diagonal Front</Description>
            <Animation_ID>8</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingFront.xml</Path>
            <Description>Walking Front</Description>
            <Animation_ID>9</Animation_ID>
        </Animation>
        <Font>
            <Description>Tomte font</Description>
            <Path>Fonts\font3.fnt</Path>
            <Colour A="255" R="255" G="255" B="255"/>
            <Scale>0.6</Scale>
            <Font_ID>15</Font_ID>
        </Font>
    </Element>
    <Element>
        <Class>TriggerSpot</Class>
        <Name>TriggerspotEnter</Name>
        <StartActive>1</StartActive>
        <WalkingPosition x="0" y="768"/>
        <WalkingWidthAndHeight Width="1024" Height="768"/>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>rubberduck</Name>
        <ShowName>Rubber duck</ShowName>
        <Examination_Message>Holy shit, a anka2!</Examination_Message>
        <Pickable>0</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>1</Obstacle>
        <NonWalkableHeight>768</NonWalkableHeight>
        <CombineResult>null</CombineResult>
        <Position x="120" y="650"/>
        <WidthAndHeight Width="300" Height="152"/>
        <InteractivePositionOffset>150</InteractivePositionOffset>
        <IsCombineableWith>null</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\anka3.xml</Path>
            <Description>cap</Description>
            <Sprite_ID>16</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Npc</Class>
        <Name>nacken</Name>
        <ShowName>N2cken</ShowName>
        <Examination_Message>bark bark</Examination_Message>
        <StartActive>1</StartActive>
        <Dialog>I can make map for you long time.</Dialog>
        <Position x="1350" y="500"/>
        <WidthAndHeight Width="400" Height="713"/>
        <InteractivePositionOffset>500</InteractivePositionOffset>
        <NonWalkableHeight>300</NonWalkableHeight>
        <NonWalkableHeightAdjustment>768</NonWalkableHeightAdjustment>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\invis.xml</Path>
            <Description>Placeholder Npctest</Description>
            <Sprite_ID>6</Sprite_ID>
        </Sprite>
        <Font>
            <Path>Fonts\font3.fnt</Path>
            <Colour A="255" R="35" G="107" B="142"/>
            <Scale>0.75</Scale>
            <Font_ID>16</Font_ID>
        </Font>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>invis</Name>
        <Pickable>0</Pickable>
        <StartActive>0</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>null</CombineResult>
        <Position x="10" y="1"/>
        <WidthAndHeight Width="200" Height="50"/>
        <InteractivePositionOffset>50</InteractivePositionOffset>
        <IsCombineableWith>null</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <ItemIWillActivate>null</ItemIWillActivate>
        <Sprite>
            <Path>Art\Items\invis.xml</Path>
            <Description>nail</Description>
            <Sprite_ID>6</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Exit</Class>
        <ExitValue>1</ExitValue>
        <ExitWidthAndHeight Width="2048" Height="768"/>
        <ExitPosition x="0" y="768"/>
        <ActiveAtStart>0</ActiveAtStart>
        <MousePointerValue>1</MousePointerValue>
        <NameOfActivator>invis</NameOfActivator>
        <WillChangeZone>1</WillChangeZone>
        <ZoneChangeValue>1</ZoneChangeValue>
        <StartingPositionInNextRoom>0</StartingPositionInNextRoom>
    </Element>
</Level>
