<?xml version="1.0" encoding="utf-8"?>
<Level>
    <Music>
        <ID>4</ID>
        <CrossFade>0</CrossFade>
    </Music>
    <NumberOfQuests>1</NumberOfQuests>
    <Quest>
        <NameOfActivator>machine</NameOfActivator>
        <StartPoint>2</StartPoint>
        <InInventory>0</InInventory>
    </Quest>
    <Element>
        <Class>Background</Class>
        <Sprite>
            <Path>Art\Backgrounds\bg31.xml</Path>
            <Description>Placeholder background</Description>
            <Sprite_ID>0</Sprite_ID>
        </Sprite>
        <WalkableArea>Files/Zones/Zone_3/Walkable/Level_1.bin</WalkableArea>
    </Element>
    <Element>
        <Class>Player</Class>
        <Position value="0" direction="1" x="175" y="700"/>
        <FootHeight>100</FootHeight>
        <FootWidth>100</FootWidth>
        <Speed>600</Speed>
        <Width>512</Width>
        <Height>512</Height>
        <TopSize>100</TopSize>
        <BottomSize>300</BottomSize>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillUp.xml</Path>
            <Description>Still Up</Description>
            <Animation_ID>0</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillDiagonalUp.xml</Path>
            <Description>Still Diagonal Up</Description>
            <Animation_ID>1</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillSide.xml</Path>
            <Description>Still Side</Description>
            <Animation_ID>2</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillDiagonalFront.xml</Path>
            <Description>Still Diagonal Front</Description>
            <Animation_ID>3</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillFront.xml</Path>
            <Description>Still Front</Description>
            <Animation_ID>4</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingUp.xml</Path>
            <Description>Walking Up</Description>
            <Animation_ID>5</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingDiagonalUp.xml</Path>
            <Description>Walking Diagonal Up</Description>
            <Animation_ID>6</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingSide.xml</Path>
            <Description>Walking Side</Description>
            <Animation_ID>7</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingDiagonalFront.xml</Path>
            <Description>Walking Diagonal Front</Description>
            <Animation_ID>8</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingFront.xml</Path>
            <Description>Walking Front</Description>
            <Animation_ID>9</Animation_ID>
        </Animation>
        <Font>
            <Description>Tomte font</Description>
            <Path>Fonts\font3.fnt</Path>
            <Colour A="255" R="255" G="255" B="255"/>
            <Scale>0.6</Scale>
            <Font_ID>0</Font_ID>
        </Font>
    </Element>
    <Element>
        <Class>TriggerSpot</Class>
        <Name>TriggerspotEnter</Name>
        <StartActive>1</StartActive>
        <WalkingPosition x="0" y="768"/>
        <WalkingWidthAndHeight Width="1024" Height="768"/>
    </Element>
    <Element>
        <Class>TriggerSpot</Class>
        <Name>TriggerspotElevator</Name>
        <StartActive>1</StartActive>
        <WalkingPosition x="1600" y="750"/>
        <WalkingWidthAndHeight Width="200" Height="768"/>
    </Element>
    <Element>
        <Class>TriggerSpot</Class>
        <Name>TriggerspotWoods</Name>
        <StartActive>1</StartActive>
        <DontDespawn/>
        <NameOfActivator>machine</NameOfActivator>
        <WalkingPosition x="0" y="768"/>
        <WalkingWidthAndHeight Width="150" Height="768"/>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>nail</Name>
        <ShowName>Iron nail</ShowName>
        <Examination_Message>Holy shit, a nail!</Examination_Message>
        <Pickable>1</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>cogwheel</CombineResult>
        <Position x="650" y="586"/>
        <WidthAndHeight Width="200" Height="200"/>
        <InteractivePositionOffset>50</InteractivePositionOffset>
        <IsCombineableWith>Cap</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\nail.xml</Path>
            <Description>nail</Description>
            <Sprite_ID>1</Sprite_ID>
        </Sprite>
        <Sprite>
            <Path>Art\Items\nail_icon.xml</Path>
            <Description>nail</Description>
            <Sprite_ID>2</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Cap</Name>
        <ShowName>Soda cap</ShowName>
        <Examination_Message>Holy shit, a Cap!</Examination_Message>
        <Pickable>1</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>cogwheel</CombineResult>
        <Position x="1090" y="627"/>
        <WidthAndHeight Width="155" Height="52"/>
        <InteractivePositionOffset>50</InteractivePositionOffset>
        <IsCombineableWith>nail</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\cap.xml</Path>
            <Description>cap</Description>
            <Sprite_ID>3</Sprite_ID>
        </Sprite>
        <Sprite>
            <Path>Art\Items\cap_icon.xml</Path>
            <Description>cap</Description>
            <Sprite_ID>4</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>cogwheel</Name>
        <ShowName>Cogwheel</ShowName>
        <Pickable>1</Pickable>
        <StartActive>0</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>machine</CombineResult>
        <Position x="660" y="570"/>
        <WidthAndHeight Width="155" Height="122"/>
        <InteractivePositionOffset>50</InteractivePositionOffset>
        <SpawnInInventory>1</SpawnInInventory>
        <IsCombineableWith>elevator</IsCombineableWith>
        <CounterToActionForTriggerSpots>1</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\cap.xml</Path>
            <Description>cap</Description>
            <Sprite_ID>3</Sprite_ID>
        </Sprite>
        <Sprite>
            <Path>Art\Items\cogwheel_icon.xml</Path>
            <Description>cap</Description>
            <Sprite_ID>5</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Machine</Name>
        <ShowName>Gear</ShowName>
        <Pickable>0</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>machine</CombineResult>
        <DespawnOnCombine/>
        <Position x="1800" y="500"/>
        <WidthAndHeight Width="200" Height="200"/>
        <InteractivePositionOffset>250</InteractivePositionOffset>
        <IsCombineableWith>cogwheel</IsCombineableWith>
        <CounterToActionForTriggerSpots>1</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\invis.xml</Path>
            <Description>cap</Description>
            <Sprite_ID>6</Sprite_ID>
        </Sprite>
        <Sprite>
            <Path>Art\Items\cap_icon.xml</Path>
            <Description>cap</Description>
            <Sprite_ID>4</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>machine</Name>
        <ShowName>Gears</ShowName>
        <Examination_Message>Holy shit, a cogwheel!</Examination_Message>
        <Pickable>0</Pickable>
        <StartActive>0</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>machine</CombineResult>
        <Position x="1902" y="400"/>
        <WidthAndHeight Width="155" Height="122"/>
        <InteractivePositionOffset>150</InteractivePositionOffset>
        <IsCombineableWith>cogwheel</IsCombineableWith>
        <CounterToActionForTriggerSpots>1</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\cogwheel.xml</Path>
            <Description>cap</Description>
            <Sprite_ID>7</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>elevator</Name>
        <ShowName>Elevator</ShowName>
        <Examination_Message>Elevator</Examination_Message>
        <Pickable>0</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>Null</CombineResult>
        <Position x="1300" y="500"/>
        <WidthAndHeight Width="200" Height="200"/>
        <InteractivePositionOffset>50</InteractivePositionOffset>
        <IsCombineableWith>NULL</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\invis.xml</Path>
            <Description>cap</Description>
            <Sprite_ID>6</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Trash</Name>
        <ShowName>Trash</ShowName>
        <Pickable>0</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>null</CombineResult>
        <DespawnOnCombine/>
        <Position x="400" y="500"/>
        <WidthAndHeight Width="200" Height="200"/>
        <InteractivePositionOffset>250</InteractivePositionOffset>
        <IsCombineableWith>null</IsCombineableWith>
        <CounterToActionForTriggerSpots>1</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\invis.xml</Path>
            <Description>cap</Description>
            <Sprite_ID>6</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Exit</Class>
        <ExitValue>1</ExitValue>
        <ExitWidthAndHeight Width="300" Height="250"/>
        <ExitPosition x="1300" y="500"/>
        <ActiveAtStart>0</ActiveAtStart>
        <MousePointerValue>1</MousePointerValue>
        <NameOfActivator>machine</NameOfActivator>
        <WillChangeZone>0</WillChangeZone>
        <ZoneChangeValue>0</ZoneChangeValue>
        <StartingPositionInNextRoom>0</StartingPositionInNextRoom>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Porridge spice recipe</Name>
        <Pickable>1</Pickable>
        <StartActive>1</StartActive>
        <SpawnInInventory>1</SpawnInInventory>
        <Obstacle>0</Obstacle>
        <CombineResult>NULL</CombineResult>
        <Position x="50" y="462"/>
        <WidthAndHeight Width="100" Height="112"/>
        <InteractivePositionOffset>100</InteractivePositionOffset>
        <IsCombineableWith>NULL</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\Pouch_Sprite.xml</Path>
            <Description>Placeholder Itemtest</Description>
            <Sprite_ID>8</Sprite_ID>
        </Sprite>
        <Sprite>
            <Path>Art\Items\Spice_recipe_Sprite.xml</Path>
            <Description>Placeholder ItemIcontest</Description>
            <Sprite_ID>9</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Good battery</Name>
        <Pickable>1</Pickable>
        <StartActive>1</StartActive>
        <SpawnInInventory>1</SpawnInInventory>
        <Obstacle>1</Obstacle>
        <CombineResult>WorkingFan</CombineResult>
        <Position x="1328" y="485"/>
        <WidthAndHeight Width="20" Height="20"/>
        <InteractivePositionOffset>50</InteractivePositionOffset>
        <IsCombineableWith>fan</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\battery_bad.xml</Path>
            <Description>Placeholder sprite</Description>
            <Sprite_ID>10</Sprite_ID>
        </Sprite>
        <Sprite>
            <Path>Art\Items\Battery_Good_Icon.xml</Path>
            <Description>Placeholder background</Description>
            <Sprite_ID>11</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Pouch</Name>
        <ShowName>Recipe</ShowName>
        <Pickable>1</Pickable>
        <StartActive>1</StartActive>
        <SpawnInInventory>1</SpawnInInventory>
        <Obstacle>0</Obstacle>
        <CombineResult>NULL</CombineResult>
        <Position x="50" y="462"/>
        <WidthAndHeight Width="100" Height="112"/>
        <InteractivePositionOffset>100</InteractivePositionOffset>
        <IsCombineableWith>NULL</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\Pouch_Sprite.xml</Path>
            <Description>Placeholder Itemtest</Description>
            <Sprite_ID>8</Sprite_ID>
        </Sprite>
        <Sprite>
            <Path>Art\Items\PouchIcon_Sprite.xml</Path>
            <Description>Placeholder ItemIcontest</Description>
            <Sprite_ID>12</Sprite_ID>
        </Sprite>
    </Element>
</Level>
