<?xml version="1.0" encoding="utf-8"?>
<Dialog_Root>
  <Dialog>
    <Name>Shop Keeper</Name>
    <Text Type="EXAMINE" Id="0" Player="1">This 2lva seems to be running the shop. Who knew they were capable of doing that?</Text>
		<Text Type="GIVEFAIL" Id="0">I don't want to sell this.</Text>
			<Text Type="GIVEFAIL" Id="11">No, I shouldn't.</Text>
    <Text Type="DIALOG" Id="0" Player="1" Target="1">What is this place? Why is all this junk for sale?</Text>
    <Text Type="DIALOG" Id="1" Player="0" Target="2">This is the most beautiful store in all of the Swarm!</Text>
	<Text Type="DIALOG" Id="2" Player="0" Target="3">We have everything you need to make you look more like a fairy!</Text>
	<Text Type="DIALOG" Id="3" Player="0" Target="4">Dragonfly wings, cute green dresses, small wands with stars on them.</Text>
	<Text Type="DIALOG" Id="4" Player="0" Target="5">And books about how to repeat "Hey, Listen!" without getting a sore throat!</Text>
	<Text Type="DIALOG" Id="5" Player="1" Target="27">That is exactly what I don't need!</Text>
	<Text Type="DIALOG" Id="27" Player="0" StartQuestion="1" Target="1">What do you need?</Text>
	
	<Text Type="QUESTION" Id="1" Event="DIALOG" Target="18">I need a coat.</Text>
	<Text Type="QUESTION" Id="1" Event="DIALOG" Target="1">What is this place?</Text>
	<Text Type="QUESTION" Id="1" Event="DIALOG" Target="21">Who do you admire?</Text>
	<Text Type="QUESTION" Id="1" Event="DIALOG" Target="25">I'm leaving.</Text>
	
	<Text Type="DIALOG" Id="18" Player="1" Target="19">I need a coat.</Text>
    <Text Type="DIALOG" Id="19" Player="0" Target="20">Well I have a lot of coats here.</Text>
    <Text Type="DIALOG" Id="20" Player="0" StartQuestion="1" Target="1">Give me a picture of it and I shall see what I can do.</Text>
	
	<Text Type="DIALOG" Id="21" Player="1" Target="22">Who is the most beautiful 2lva alive?</Text>
    <Text Type="DIALOG" Id="22" Player="0" Target="23">That would be Tingeling.</Text>
    <Text Type="DIALOG" Id="23" Player="0" Target="24">She is the perfect being. The things I would do to her.</Text>
	<Text Type="DIALOG" Id="24" Player="0" StartQuestion="1" Target="1">Those wings would look great on me after I ripped them of!</Text>
	
	<Text Type="DIALOG" Id="25" Player="1" Target="26">I'm leaving.</Text>
	<Text Type="DIALOG" Id="26" Player="0">Good. You are bad for business!</Text>
	
	<Text Type="GIVE" Id="0" Player="1" Target="6" Direction="-1">I need a fur coat like the one in this picture.</Text>
	<Text Type="DIALOG" Id="6" Player="0" Target="7">I don't have anything like that. Even if I did, it wouldn't conceal your ugliness anyway.</Text>
	<Text Type="DIALOG" Id="7" Player="1" Target="8">Be quiet and tell me where I can find a fur coat!</Text>
	<Text Type="DIALOG" Id="8" Player="0" Target="9">The best fur around is badger fur. There is a burrow outside of town.</Text>
	<Text Type="DIALOG" Id="9" Player="0" Target="10">I threw away some badger perfume yesterday, it might be of some use to you.</Text>
	<Text Type="DIALOG" Id="10" Player="1" StartPoint="11">Badger perfume, you say. 5lvor and their vanity never ceases to surprise me.</Text>
	
	<Text Type="EXAMINE" Id="11" Player="1">This 2lva seems to be running the shop. Who knew they were capable of doing that?</Text>
    <Text Type="DIALOG" Id="11" Player="1" Target="12">Where did you say I could find a fur coat?</Text>
    <Text Type="DIALOG" Id="12" Player="0" Target="13">At the badger burrow outside of town.</Text>
	 <Text Type="DIALOG" Id="13" Player="0" Target="14">I don't know how you'll get the coat, but badgers have fur.</Text>
	 <Text Type="DIALOG" Id="14" Player="0" Target="15">Remember to get some small fur, though. If it's too big, it might not fit an 2lva.</Text>
	 <Text Type="DIALOG" Id="15" Player="0" Target="16">Check the trash can outside and see if you can find the badger perfume I threw away earlier.</Text>
	 <Text Type="DIALOG" Id="16" Player="1">Burrow outside of town, trash can outside of the shop. Got it!</Text>
	 <Text Type="COMBINEFAIL" Id="0">I don't want this, I'm sure someone else wants it though.</Text>
	
  </Dialog>
  <Dialog>
    <Name>fur</Name>
    <Text Type="EXAMINE" Id="0">Some beatuiful 2lv-sized, badger fur!</Text>
    <Text Type="PICKUP" Id="0">Fur acquired!</Text>
    <Text Type="COMBINEFAIL" Id="0">I don't want to do that with this.</Text>
  </Dialog>
  <Dialog>
    <Name>Perfym</Name>
    <Text Type="EXAMINE" Id="0">It's called "Essence of Badger"</Text>
    <Text Type="COMBINEFAIL" Id="0">I don't want to do that with this.</Text>
  </Dialog> 
  <Dialog>
    <Name>Picture</Name>
    <Text Type="EXAMINE" Id="0" Target="1">A picture of a human wearing a fur coat.</Text>
	 <Text Type="EXAMINE" Id="1">I should give this to the shopkeeper in town.</Text>
    <Text Type="PICKUP" Id="0">I put the picture in my pouch.</Text>
	<Text Type="COMBINEFAIL" Id="0">I don't want to do that with this.</Text>
  </Dialog>
   <Dialog>
    <Name>TriggerspotEnter</Name>
    <Text Type="DIALOG" Id="0" Player="1" Target="1">This is not the 2lva that wants the fur.</Text>
	<Text Type="DIALOG" Id="1" Player="1">This one is ugly enough as it is.</Text>
  </Dialog>
   <Dialog>
    <Name>fur</Name>
    <Text Type="EXAMINE" Id="0">Some beatuiful 2lv-sized, badger fur!</Text>
    <Text Type="PICKUP" Id="0">Fur acquired!</Text>
	<Text Type="COMBINEFAIL" Id="0">He doesn't need it.</Text>
  </Dialog>
  <Dialog>
  <Name>Pouch</Name>
  <Text Type="EXAMINE" Id="0" Player="1">My utility pouch. I use it to carry things around.</Text>
  </Dialog>
  <Dialog>
    <Name>Quest</Name>
    <Text Type="DIALOG" Id="0" Player="1" Target="1">I have nothing to do here at the moment </Text>
	<Text Type="DIALOG" Id="1" Player="1">I should check the village furhter.</Text>
	<Text Type="DIALOG" Id="2" Player="1">Give the picture to the Shopkeeper</Text>
    <Text Type="EXAMINE" Id="0" Player="1" Target="1">It's the quest icon.</Text>
    <Text Type="EXAMINE" Id="1" Player="1" Target="2">It tells me what I'm supposed to do.</Text>
  </Dialog>
  <Dialog>
    <Name>Porridge spice recipe</Name>
    <Text Type="EXAMINE" Id="0" Player="1" Target="1">My most precious Poridge recipe wouldnt go with out it</Text>
    <Text Type="EXAMINE" Id="1" Player="1" Target="2">Combine the blue of rosemary with rose wich is nice. But not in a bowl for the flavour to rise.</Text>
	<Text Type="EXAMINE" Id="2" Player="1" Target="3">As the two flowers together, they will need a third. A pink one a flower from chive.</Text>
    <Text Type="EXAMINE" Id="3" Player="1" Target="4"> The three Together fits fine in a bowl. Give it a squash an its ready to serve.</Text>
    <Text Type="EXAMINE" Id="4" Player="1">Yes! its a riddle!.</Text>
	<Text Type="COMBINEFAIL" Id="0">I don't want do that with this.</Text>
  </Dialog>
    <Dialog>
    <Name>Good battery</Name>
    <Text Type="EXAMINE" Id="0">A battery. There is still some power in it.</Text>
	<Text Type="COMBINEFAIL" Id="0">I don't want do that with this.</Text>
  </Dialog>
  <Dialog>
    <Name>Map</Name>
    <Text Type="EXAMINE" Id="0" Player="1" Target="1">The map will help me find my way in this forest.</Text>
    <Text Type="EXAMINE" Id="1" Player="1">I need to go right from the pond</Text>
	<Text Type="PICKUP" Id="0" Target="1">The map will help me find my way in this forest.</Text>
    <Text Type="PICKUP" Id="1">I need to go right from the pond</Text>
    <Text Type="COMBINEFAIL" Id="0">I don't want to do that with this.</Text>
  </Dialog>
  <Dialog>
    <Name>wand</Name>
    <Text Type="EXAMINE" Id="0" Player="1" Target="1">I know a good wand when I see one.</Text>
	<Text Type="EXAMINE" Id="1" Player="1">And this isn't a good wand.</Text>
    <Text Type="USE" Id="0" Player="1" Target="1">I know a good wand when I see one.</Text>
	<Text Type="USE" Id="1" Player="1">And this isn't a good wand.</Text>
    <Text Type="COMBINEFAIL" Id="0">I don't want to do that with this.</Text> 
  </Dialog>
  <Dialog>
    <Name>price</Name>
    <Text Type="EXAMINE" Id="0" Player="1" Target="1">Thirty six euro?!</Text>
	<Text Type="EXAMINE" Id="1" Player="1">I could get five 2lvor for that on the tomte market!</Text>
    <Text Type="USE" Id="0" Player="1" Target="1">Thirty six euro?!</Text>
	<Text Type="USE" Id="1" Player="1">I could get five 2lvor for that on the tomte market!</Text>
    <Text Type="COMBINEFAIL" Id="0">I don't want to do that with this.</Text>
  </Dialog>
  <Dialog>
    <Name>basket</Name>
    <Text Type="EXAMINE" Id="0" Player="1" Target="1">What's in this basket?</Text>
	<Text Type="EXAMINE" Id="1" Player="1" Target="2">Is that a-?</Text>
	<Text Type="EXAMINE" Id="2" Player="1">I can already smell it, I don't want to look at it.</Text>
    <Text Type="USE" Id="0" Player="1" Target="1">What's in this basket?</Text>
	<Text Type="USE" Id="1" Player="1" Target="2">Is that a-?</Text>
	<Text Type="USE" Id="2" Player="1">I can already smell it, I don't want to look at it.</Text>
    <Text Type="COMBINEFAIL" Id="0">I don't want to do that with this.</Text>
  </Dialog>
  <Dialog>
    <Name>book</Name>
    <Text Type="EXAMINE" Id="0" Player="1" Target="1">"TGA: A Strategy Guide"</Text>
	<Text Type="EXAMINE" Id="1" Player="1" Target="2">"Page 999: Boss: Schmoo"</Text>
	<Text Type="EXAMINE" Id="2" Player="1" Target="3">"Items needed to beat: Beer, PS and Crissaegrim"</Text>
	<Text Type="EXAMINE" Id="3" Player="1">Hm, good to know.</Text>
    <Text Type="USE" Id="0" Player="1" Target="1">"TGA: A Strategy Guide"</Text>
	<Text Type="USE" Id="1" Player="1" Target="2">"Page 999: Boss: Schmoo"</Text>
	<Text Type="USE" Id="2" Player="1" Target="3">"Items needed to beat: Beer, PS and Crissaegrim"</Text>
	<Text Type="USE" Id="3" Player="1">Hm, good to know.</Text>
    <Text Type="COMBINEFAIL" Id="0">I don't want to do that with this.</Text>
  </Dialog>
</Dialog_Root>