<?xml version="1.0" encoding="utf-8"?>
<Level>
    <Music>
        <ID>0</ID>
        <CrossFade>1</CrossFade>
    </Music>
    <NumberOfQuests>2</NumberOfQuests>
    <Quest>
        <NameOfActivator>Broken Bill</NameOfActivator>
        <StartPoint>2</StartPoint>
    </Quest>
    <Quest>
        <NameOfActivator>Broken Remote</NameOfActivator>
        <StartPoint>4</StartPoint>
    </Quest>
    <Element>
        <Class>Background</Class>
        <Sprite>
            <Path>Art\Backgrounds\bg12.xml</Path>
            <Description>Placeholder background</Description>
            <Sprite_ID>10</Sprite_ID>
        </Sprite>
        <WalkableArea>Files/Zones/Zone_1/Walk Spaces/Level_2.bin</WalkableArea>
    </Element>
    <Element>
        <Class>Player</Class>
        <Position value="0" direction="2" x="355" y="450"/>
        <Position value="1" direction="-1" x="1850" y="600"/>
        <FootHeight>100</FootHeight>
        <FootWidth>100</FootWidth>
        <Speed>650</Speed>
        <Width>512</Width>
        <Height>512</Height>
        <TopSize>50</TopSize>
        <BottomSize>150</BottomSize>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillUp.xml</Path>
            <Description>Still Up</Description>
            <Animation_ID>0</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillDiagonalUp.xml</Path>
            <Description>Still Diagonal Up</Description>
            <Animation_ID>1</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillSide.xml</Path>
            <Description>Still Side</Description>
            <Animation_ID>2</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillDiagonalFront.xml</Path>
            <Description>Still Diagonal Front</Description>
            <Animation_ID>3</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillFront.xml</Path>
            <Description>Still Front</Description>
            <Animation_ID>4</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingUp.xml</Path>
            <Description>Walking Up</Description>
            <Animation_ID>5</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingDiagonalUp.xml</Path>
            <Description>Walking Diagonal Up</Description>
            <Animation_ID>6</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingSide.xml</Path>
            <Description>Walking Side</Description>
            <Animation_ID>7</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingDiagonalFront.xml</Path>
            <Description>Walking Diagonal Front</Description>
            <Animation_ID>8</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingFront.xml</Path>
            <Description>Walking Front</Description>
            <Animation_ID>9</Animation_ID>
        </Animation>
        <Font>
            <Description>Tomte font</Description>
            <Path>Fonts\font3.fnt</Path>
            <Colour A="255" R="255" G="255" B="255"/>
            <Scale>0.6</Scale>
            <Font_ID>1</Font_ID>
        </Font>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Coffeetable</Name>
        <ShowName>Coffee table</ShowName>
        <Pickable>0</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>None</CombineResult>
        <Position x="1098" y="604"/>
        <WidthAndHeight Width="42" Height="228"/>
        <InteractivePositionOffset>0</InteractivePositionOffset>
        <IsCombineableWith>None</IsCombineableWith>
        <CounterToActionForTriggerSpots>50</CounterToActionForTriggerSpots>
        <NonWalkableHeight>1</NonWalkableHeight>
        <Sprite>
            <Path>Art\Items\tableleg_1.xml</Path>
            <Description>Placeholder sprite</Description>
            <Sprite_ID>11</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Coffeetable</Name>
        <ShowName>Coffee table</ShowName>
        <Pickable>0</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>None</CombineResult>
        <Position x="1082" y="377"/>
        <WidthAndHeight Width="490" Height="110"/>
        <InteractivePositionOffset>1950</InteractivePositionOffset>
        <IsCombineableWith>None</IsCombineableWith>
        <CounterToActionForTriggerSpots>50</CounterToActionForTriggerSpots>
        <NonWalkableHeight>1</NonWalkableHeight>
        <Sprite>
            <Path>Art\Items\invis.xml</Path>
            <Description>Placeholder sprite</Description>
            <Sprite_ID>8</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Coffeetable</Name>
        <ShowName>Coffee table</ShowName>
        <Pickable>0</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>None</CombineResult>
        <Position x="1790" y="603"/>
        <WidthAndHeight Width="35" Height="226"/>
        <InteractivePositionOffset>0</InteractivePositionOffset>
        <IsCombineableWith>None</IsCombineableWith>
        <CounterToActionForTriggerSpots>50</CounterToActionForTriggerSpots>
        <NonWalkableHeight>1</NonWalkableHeight>
        <Sprite>
            <Path>Art\Items\tableleg_2.xml</Path>
            <Description>Placeholder sprite</Description>
            <Sprite_ID>12</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Bill</Name>
        <Pickable>0</Pickable>
        <Obstacle>0</Obstacle>
        <StartActive>1</StartActive>
        <WalkAbove/>
        <CombineResult>None</CombineResult>
        <Position x="825" y="460"/>
        <WidthAndHeight Width="202" Height="55"/>
        <InteractivePositionOffset>100</InteractivePositionOffset>
        <IsCombineableWith>None</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <NonWalkableHeight>1</NonWalkableHeight>
        <Sprite>
            <Path>Art\Items\Bill_Whole.xml</Path>
            <Description>Placeholder sprite</Description>
            <Sprite_ID>13</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Broken Bill</Name>
        <ShowName>Bill, ripped apart</ShowName>
        <Pickable>0</Pickable>
        <Obstacle>0</Obstacle>
        <StartActive>0</StartActive>
        <WalkAbove/>
        <CombineResult>None</CombineResult>
        <Position x="825" y="460"/>
        <WidthAndHeight Width="202" Height="55"/>
        <InteractivePositionOffset>0</InteractivePositionOffset>
        <IsCombineableWith>None</IsCombineableWith>
        <CounterToActionForTriggerSpots>100</CounterToActionForTriggerSpots>
        <NonWalkableHeight>1</NonWalkableHeight>
        <Sprite>
            <Path>Art\Items\Bill_Broken.xml</Path>
            <Description>Placeholder sprite</Description>
            <Sprite_ID>14</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Remote</Name>
        <Pickable>1</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>Broken Remote</CombineResult>
        <Position x="1424" y="614"/>
        <WidthAndHeight Width="112" Height="64"/>
        <InteractivePositionOffset>125</InteractivePositionOffset>
        <IsCombineableWith>Depleted battery</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\Remote.xml</Path>
            <Description>Placeholder sprite</Description>
            <Sprite_ID>15</Sprite_ID>
        </Sprite>
        <Sprite>
            <Path>Art\Items\RemoteIcon_Sprite.xml</Path>
            <Description>Placeholder background</Description>
            <Sprite_ID>16</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Broken Remote</Name>
        <ShowName>Remote, no batteries</ShowName>
        <Pickable>0</Pickable>
        <StartActive>0</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>None</CombineResult>
        <Position x="1424" y="614"/>
        <WidthAndHeight Width="112" Height="64"/>
        <InteractivePositionOffset>125</InteractivePositionOffset>
        <IsCombineableWith>None</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <ItemIWillActivate>Good battery</ItemIWillActivate>
        <Sprite>
            <Path>Art\Items\Remote.xml</Path>
            <Description>Placeholder sprite</Description>
            <Sprite_ID>15</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Depleted battery</Name>
        <Pickable>1</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>Broken Remote</CombineResult>
        <Position x="1328" y="485"/>
        <WidthAndHeight Width="40" Height="40"/>
        <InteractivePositionOffset>125</InteractivePositionOffset>
        <IsCombineableWith>Remote</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\battery_bad.xml</Path>
            <Description>Placeholder sprite</Description>
            <Sprite_ID>17</Sprite_ID>
        </Sprite>
        <Sprite>
            <Path>Art\Items\Battery_Bad_Icon.xml</Path>
            <Description>Placeholder background</Description>
            <Sprite_ID>18</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Good battery</Name>
        <Pickable>1</Pickable>
        <StartActive>0</StartActive>
        <SpawnInInventory>1</SpawnInInventory>
        <Obstacle>1</Obstacle>
        <CombineResult>NULL</CombineResult>
        <Position x="1328" y="485"/>
        <WidthAndHeight Width="20" Height="20"/>
        <InteractivePositionOffset>50</InteractivePositionOffset>
        <IsCombineableWith>NULL</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\battery_bad.xml</Path>
            <Description>Placeholder sprite</Description>
            <Sprite_ID>17</Sprite_ID>
        </Sprite>
        <Sprite>
            <Path>Art\Items\Battery_Good_Icon.xml</Path>
            <Description>Placeholder background</Description>
            <Sprite_ID>19</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Exit</Class>
        <ExitValue>-1</ExitValue>
        <ExitWidthAndHeight Width="80" Height="100"/>
        <ExitPosition x="325" y="365"/>
        <ActiveAtStart>1</ActiveAtStart>
        <MousePointerValue>1</MousePointerValue>
        <NameOfActivator>Null</NameOfActivator>
        <NameOfActivator>Null</NameOfActivator>
        <WillChangeZone>0</WillChangeZone>
        <ZoneChangeValue>0</ZoneChangeValue>
        <StartingPositionInNextRoom>0</StartingPositionInNextRoom>
    </Element>
    <Element>
        <Class>Exit</Class>
        <ExitValue>1</ExitValue>
        <ExitWidthAndHeight Width="164" Height="200"/>
        <ExitPosition x="1873" y="540"/>
        <ActiveAtStart>0</ActiveAtStart>
        <MousePointerValue>1</MousePointerValue>
        <NameOfActivator>Broken Remote</NameOfActivator>
        <NameOfActivator>Broken Bill</NameOfActivator>
        <WillChangeZone>0</WillChangeZone>
        <ZoneChangeValue>0</ZoneChangeValue>
        <StartingPositionInNextRoom>0</StartingPositionInNextRoom>
    </Element>
    <Element>
        <Class>TriggerSpot</Class>
        <Name>Enter Livingroom</Name>
        <StartActive>1</StartActive>
        <WalkingPosition x="540" y="768"/>
        <WalkingWidthAndHeight Width="1" Height="768"/>
    </Element>
    <Element>
        <Class>TriggerSpot</Class>
        <Name>Enter tvarea</Name>
        <StartActive>1</StartActive>
        <WalkingPosition x="1200" y="768"/>
        <WalkingWidthAndHeight Width="1" Height="768"/>
    </Element>
    <Element>
        <Class>TriggerSpot</Class>
        <Name>Leaving early</Name>
        <DontDespawn/>
        <Exitnumber>2</Exitnumber>
        <ShallDespawnBecauseOfExit>1</ShallDespawnBecauseOfExit>
        <GracePeriod>10</GracePeriod>
        <StartActive>1</StartActive>
        <WalkingPosition x="1800" y="768"/>
        <WalkingWidthAndHeight Width="400" Height="768"/>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Hole in the wall</Name>
        <Pickable>0</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>NULL</CombineResult>
        <Position x="509" y="615"/>
        <WidthAndHeight Width="20" Height="248"/>
        <InteractivePositionOffset>100</InteractivePositionOffset>
        <IsCombineableWith>NULL</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\walkbehindbg12.xml</Path>
            <Description>Placeholder sprite</Description>
            <Sprite_ID>20</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Picture</Name>
        <ShowName>Picture</ShowName>
        <Pickable>0</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>NULL</CombineResult>
        <Position x="670" y="100"/>
        <WidthAndHeight Width="350" Height="80"/>
        <InteractivePositionOffset>700</InteractivePositionOffset>
        <IsCombineableWith>NULL</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\invis.xml</Path>
            <Description>bark</Description>
            <Sprite_ID>8</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>bowl on table</Name>
        <ShowName>Distasteful bowl of fruit</ShowName>
        <Pickable>0</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>NULL</CombineResult>
        <Position x="1600" y="350"/>
        <WidthAndHeight Width="160" Height="160"/>
        <InteractivePositionOffset>350</InteractivePositionOffset>
        <IsCombineableWith>NULL</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\invis.xml</Path>
            <Description>bark</Description>
            <Sprite_ID>8</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Bed</Name>
        <ShowName>Mittens Bed</ShowName>
        <Examination_Message>Holy shit, a fan!</Examination_Message>
        <Pickable>0</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>Null</CombineResult>
        <Position x="577" y="452"/>
        <WidthAndHeight Width="250" Height="200"/>
        <InteractivePositionOffset>150</InteractivePositionOffset>
        <IsCombineableWith>Null</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\invis.xml</Path>
            <Description>cap</Description>
            <Sprite_ID>8</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>TriggerSpot</Class>
        <Name>Questutorial</Name>
        <StartActive>1</StartActive>
        <WalkingPosition x="0" y="470"/>
        <WalkingWidthAndHeight Width="500" Height="5"/>
    </Element>
</Level>
