<?xml version="1.0" encoding="utf-8"?>
<Level>
    <Music>
        <ID>3</ID>
        <CrossFade>0</CrossFade>
    </Music>
    <NumberOfQuests>3</NumberOfQuests>
    <Quest>
        <NameOfActivator>Picture</NameOfActivator>
        <StartPoint>2</StartPoint>
        <InInventory>1</InInventory>
    </Quest>
    <Quest>
        <NameOfActivator>Perfym</NameOfActivator>
        <StartPoint>4</StartPoint>
        <InInventory>1</InInventory>
    </Quest>
    <Quest>
        <NameOfActivator>fur</NameOfActivator>
        <StartPoint>5</StartPoint>
        <InInventory>1</InInventory>
    </Quest>
    <Element>
        <Class>Background</Class>
        <Sprite>
            <Path>Art\Backgrounds\bg25.xml</Path>
            <Description>Placeholder background</Description>
            <Sprite_ID>30</Sprite_ID>
        </Sprite>
        <WalkableArea>Files/Zones/Zone_2/Walkable/level_5.bin</WalkableArea>
    </Element>
    <Element>
        <Class>Player</Class>
        <Position value="0" direction="0.5" x="20" y="650"/>
        <Position value="1" direction="2" x="425" y="500"/>
        <Position value="2" direction="-1" x="800" y="680"/>
        <FootHeight>100</FootHeight>
        <FootWidth>100</FootWidth>
        <Speed>600</Speed>
        <Width>512</Width>
        <Height>512</Height>
        <TopSize>-200</TopSize>
        <BottomSize>200</BottomSize>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillUp.xml</Path>
            <Description>Still Up</Description>
            <Animation_ID>0</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillDiagonalUp.xml</Path>
            <Description>Still Diagonal Up</Description>
            <Animation_ID>1</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillSide.xml</Path>
            <Description>Still Side</Description>
            <Animation_ID>2</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillDiagonalFront.xml</Path>
            <Description>Still Diagonal Front</Description>
            <Animation_ID>3</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\StillFront.xml</Path>
            <Description>Still Front</Description>
            <Animation_ID>4</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingUp.xml</Path>
            <Description>Walking Up</Description>
            <Animation_ID>5</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingDiagonalUp.xml</Path>
            <Description>Walking Diagonal Up</Description>
            <Animation_ID>6</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingSide.xml</Path>
            <Description>Walking Side</Description>
            <Animation_ID>7</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingDiagonalFront.xml</Path>
            <Description>Walking Diagonal Front</Description>
            <Animation_ID>8</Animation_ID>
        </Animation>
        <Animation>
            <Path>Art\Characters\Tomten\Grupp 1\WalkingFront.xml</Path>
            <Description>Walking Front</Description>
            <Animation_ID>9</Animation_ID>
        </Animation>
        <Font>
            <Description>Tomte font</Description>
            <Path>Fonts\font3.fnt</Path>
            <Colour A="255" R="255" G="255" B="255"/>
            <Scale>0.6</Scale>
            <Font_ID>14</Font_ID>
        </Font>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Suspicious Trashcan</Name>
        <ShowName>Suspicious trash can</ShowName>
        <Pickable>0</Pickable>
        <StartActive>0</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>NULL</CombineResult>
        <DontChainActivate/>
        <ItemIWillActivate>Empty Trashcan</ItemIWillActivate>
        <NameOfActivator>Picture</NameOfActivator>
        <ActivatorInInventory/>
        <DespawnOnUse/>
        <Position x="270" y="461"/>
        <WidthAndHeight Width="35" Height="51"/>
        <InteractivePositionOffset>75</InteractivePositionOffset>
        <IsCombineableWith>gravling</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\Trashcan.xml</Path>
            <Sprite_ID>31</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Empty Trashcan</Name>
        <ShowName>Empty trash can</ShowName>
        <Pickable>0</Pickable>
        <StartActive>0</StartActive>
        <Obstacle>0</Obstacle>
        <ItemIWillActivate>Perfym</ItemIWillActivate>
        <CombineResult>NULL</CombineResult>
        <Position x="270" y="461"/>
        <WidthAndHeight Width="35" Height="51"/>
        <InteractivePositionOffset>75</InteractivePositionOffset>
        <IsCombineableWith>NULL</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\Trashcan.xml</Path>
            <Description>Trashcan</Description>
            <Sprite_ID>31</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Trashcan</Name>
        <ShowName>Trash can</ShowName>
        <Pickable>0</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>NULL</CombineResult>
        <Position x="270" y="460"/>
        <WidthAndHeight Width="35" Height="50"/>
        <InteractivePositionOffset>75</InteractivePositionOffset>
        <ActivatorInInventory/>
        <NameOfActivator>Picture</NameOfActivator>
        <DespawnBecauseOfActivator/>
        <IsCombineableWith>gravling</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\Trashcan.xml</Path>
            <Sprite_ID>31</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>Perfym</Name>
        <ShowName>Perfume</ShowName>
        <Pickable>0</Pickable>
        <StartActive>0</StartActive>
        <Obstacle>0</Obstacle>
        <SpawnInInventory>1</SpawnInInventory>
        <CombineResult>invisible</CombineResult>
        <Position x="2000" y="460"/>
        <WidthAndHeight Width="128" Height="128"/>
        <InteractivePositionOffset>50</InteractivePositionOffset>
        <IsCombineableWith>gravling</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\Trashcan.xml</Path>
            <Description>Trashcan</Description>
            <Sprite_ID>31</Sprite_ID>
        </Sprite>
        <Sprite>
            <Path>Art\Items\perfym.xml</Path>
            <Description> Trashcan </Description>
            <Sprite_ID>32</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Item</Class>
        <Name>skyllt</Name>
        <ShowName>Sign</ShowName>
        <Pickable>0</Pickable>
        <StartActive>1</StartActive>
        <Obstacle>0</Obstacle>
        <CombineResult>null</CombineResult>
        <Position x="345" y="280"/>
        <WidthAndHeight Width="80" Height="60"/>
        <InteractivePositionOffset>500</InteractivePositionOffset>
        <IsCombineableWith>null</IsCombineableWith>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\invis.xml</Path>
            <Description>Trashcan</Description>
            <Sprite_ID>22</Sprite_ID>
        </Sprite>
    </Element>
    <Element>
        <Class>Npc</Class>
        <Name>alva</Name>
        <ShowName>Dreamy 5lva</ShowName>
        <StartActive>1</StartActive>
        <Position x="30" y="450"/>
        <WidthAndHeight Width="50" Height="50"/>
        <InteractivePositionOffset>500</InteractivePositionOffset>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\invis.xml</Path>
            <Description>Placeholder Npctest</Description>
            <Sprite_ID>22</Sprite_ID>
        </Sprite>
        <Font>
            <Path>Fonts\font3.fnt</Path>
            <Colour A="255" R="154" G="205" B="50"/>
            <Scale>0.5</Scale>
            <Font_ID>15</Font_ID>
        </Font>
    </Element>
    <Element>
        <Class>Npc</Class>
        <Name>alvas</Name>
        <ShowName>Arguing 2lvor</ShowName>
        <StartActive>1</StartActive>
        <Position x="680" y="470"/>
        <WidthAndHeight Width="50" Height="50"/>
        <InteractivePositionOffset>500</InteractivePositionOffset>
        <CounterToActionForTriggerSpots>0</CounterToActionForTriggerSpots>
        <Sprite>
            <Path>Art\Items\invis.xml</Path>
            <Description>Placeholder Npctest</Description>
            <Sprite_ID>22</Sprite_ID>
        </Sprite>
        <Font>
            <Path>Fonts\font3.fnt</Path>
            <Colour A="255" R="154" G="205" B="50"/>
            <Scale>0.5</Scale>
            <Font_ID>16</Font_ID>
        </Font>
    </Element>
    <Element>
        <Class>Exit</Class>
        <Description>store</Description>
        <ExitValue>1</ExitValue>
        <ExitWidthAndHeight Width="60" Height="70"/>
        <ExitPosition x="430" y="470"/>
        <ActiveAtStart>1</ActiveAtStart>
        <MousePointerValue>1</MousePointerValue>
        <NameOfActivator>NULL</NameOfActivator>
        <WillChangeZone>0</WillChangeZone>
        <ZoneChangeValue>0</ZoneChangeValue>
        <StartingPositionInNextRoom>0</StartingPositionInNextRoom>
    </Element>
    <Element>
        <Class>Exit</Class>
        <Description>right</Description>
        <ExitValue>2</ExitValue>
        <ExitWidthAndHeight Width="100" Height="200"/>
        <ExitPosition x="925" y="768"/>
        <ActiveAtStart>1</ActiveAtStart>
        <MousePointerValue>1</MousePointerValue>
        <NameOfActivator>NULL</NameOfActivator>
        <WillChangeZone>0</WillChangeZone>
        <ZoneChangeValue>0</ZoneChangeValue>
        <StartingPositionInNextRoom>0</StartingPositionInNextRoom>
    </Element>
    <Element>
        <Class>Exit</Class>
        <Description>left</Description>
        <ExitValue>-2</ExitValue>
        <ExitWidthAndHeight Width="30" Height="200"/>
        <ExitPosition x="0" y="768"/>
        <ActiveAtStart>1</ActiveAtStart>
        <MousePointerValue>1</MousePointerValue>
        <NameOfActivator>NULL</NameOfActivator>
        <WillChangeZone>0</WillChangeZone>
        <ZoneChangeValue>0</ZoneChangeValue>
        <StartingPositionInNextRoom>2</StartingPositionInNextRoom>
    </Element>
</Level>
