<?xml version="1.0" encoding="utf-8"?>
<Dialog_Root>
  <Dialog>
    <Name>porridge</Name>
    <Text Type="EXAMINE" Id="0">Newly made, you can smell the butter from it. It's making my mouth water. It would be the perfect bowl of porridge if it had some cinnamon on top.</Text>
	<Text Type="USE" Id="0">Newly made, you can smell the butter from it. It's making my mouth water. It would be the perfect bowl of porridge if it had some cinnamon on top.</Text>
	<Text Type="COMBINEFAIL" Id="0">I cannot do that.</Text>
  </Dialog>
    <Dialog>
    <Name>Triggertomtemor</Name>
    <Text Type="DIALOG" Id="0" Player="1" Target="1" Direction="0.5">What is this?!</Text>
    <Text Type="DIALOG" Id="1" Player="1" Target="2">Another tomte? A female tomte!</Text>
	<Text Type="DIALOG" Id="2" Player="1">I must talk to her.</Text>
	<Text Type="COMBINEFAIL" Id="0">I cannot do that.</Text>
  </Dialog>
  <Dialog>
    <Name>tomtemor</Name>
    <Text Type="EXAMINE" Id="0" Player="1">She looks like me, but in a prettier way. She must be a tomtemor!</Text>
	 <Text Type="EXAMINE" Id="15" Player="1">She looks like me, but in a prettier way. She must be a tomtemor!</Text>
	<Text Type="GIVEFAIL" Id="0">I don't want to give that to her.</Text>
	<Text Type="GIVEFAIL" Id="15">I don't want to give that to her.</Text>

    <Text Type="DIALOG" Id="0" Player="0" Target="1">Hello there! Who might you be, my dear friend?</Text>
    <Text Type="DIALOG" Id="1" Player="1" Target="2">I'm tomte. Who are you?</Text>
	<Text Type="DIALOG" Id="2" Player="0" Target="3">Oh, I'm just a tomtemor. I'm no one special.</Text>
    <Text Type="DIALOG" Id="3" Player="0" Target="4">So, what are you doing here? It's not every day I see someone of our kind.</Text>
	<Text Type="DIALOG" Id="4" Player="1" Target="5">I recently lost my home so I'm in search of a new one.</Text>
	<Text Type="DIALOG" Id="5" Player="1" Target="6" Direction="1">But the search isn't going very well.</Text>
    <Text Type="DIALOG" Id="6" Player="0" Target="7">Poor man, you must be devastated. Can I ask what happened?</Text>
	<Text Type="DIALOG" Id="7" Player="1" Target="8" Direction="0.5">I have my reasons to believe it was the cat, but sadly I can't prove anything.</Text>
    <Text Type="DIALOG" Id="8" Player="0" Target="9">Of course! Cats have always been evil, at least in my opinion.</Text>
	<Text Type="DIALOG" Id="9" Player="1" Target="10">That's what I've always said!</Text>
	<Text Type="DIALOG" Id="10" Player="0" Target="11">You must have travelled far to get here.</Text>
	<Text Type="DIALOG" Id="11" Player="0" Target="12">Why don't you share this bowl of porridge with me?</Text>
	<Text Type="DIALOG" Id="12" Player="1" Target="13" Direction="-1">Real porrige? Nothing would please me more!</Text>
	<Text Type="DIALOG" Id="13" Player="0" Target="14">Sadly I don't have any cinnamon to spice it up.</Text>
	<Text Type="DIALOG" Id="14" Player="1" StartPoint="15" Direction="0.5">That's not a problem! I have a special recipe in my pouch for times like these!</Text>
    
	
	<Text Type="DIALOG" Id="15" Player="0" Target="16">Hello again!</Text>
	<Text Type="DIALOG" Id="16" Player="0" StartQuestion="1" Target="1">What can I help you with?</Text>
	
	<Text Type="QUESTION" Id="1" Event="DIALOG" Target="17">Tell me more about you.</Text>
	<Text Type="QUESTION" Id="1" Event="DIALOG" Target="22">Who lives here?</Text>
	<Text Type="QUESTION" Id="1" Event="DIALOG" Target="27">What did you ask me to do?</Text>
		
	<Text Type="DIALOG" Id="17" Player="1" Target="18">Tell me more about you.</Text>
	<Text Type="DIALOG" Id="18" Player="0" Target="19">I'm tomtemor, and I have lived here for five hundred years.</Text>
	<Text Type="DIALOG" Id="19" Player="0" Target="20" Direction="-0.5">I have seen twenty two generations of humans grow up and grow old in this house. I have loved every minute of it!</Text>
	<Text Type="DIALOG" Id="20" Player="0" Target="21">The people who live here are the relatives of the people who first moved here, those five hundred years ago.</Text>
	<Text Type="DIALOG" Id="21" Player="0" StartQuestion="1" Target="1" Direction="0.5">They still believe in us oknytt. This is a perfect house for a tomte. Or two!</Text>
	
	<Text Type="DIALOG" Id="22" Player="1" Target="23" Direction="-0.5">Who lives here?</Text>
	<Text Type="DIALOG" Id="23" Player="0" Target="24">There are two adults and their son.</Text>
	<Text Type="DIALOG" Id="24" Player="0" Target="25" Direction="0.5">All three of them are firm believers in us oknytt and take us seriously.</Text>
	<Text Type="DIALOG" Id="25" Player="0" Target="26">There's always good food and respect from the family.</Text>
	<Text Type="DIALOG" Id="26" Player="0" StartQuestion="1" Target="1">But for a tomtemor, it sure can get lonely sometimes.</Text>
	
	<Text Type="DIALOG" Id="27" Player="1" Target="28">What was it you asked me to do again?</Text>
	<Text Type="DIALOG" Id="28" Player="0" Target="29" Direction="1">Could you get some cinnamon from the garden to your right?</Text>
	<Text Type="DIALOG" Id="29" Player="0">When you are ready, just sprinkle it on the porrige.</Text>
  </Dialog>

  <Dialog>
    <Name>Porridge spice recipe</Name>
    <Text Type="EXAMINE" Id="0" Player="1" Target="1">My most precious porridge recipe. I wouldn't go anywhere without it.</Text>
    <Text Type="EXAMINE" Id="1" Player="1" Target="2">Combine the blue of rosemary with a rose that is nice, but not yet in a pot so the flavour will rise.</Text>
    <Text Type="EXAMINE" Id="2" Player="1" Target="3">With the two flowers together, they will need a third. A pink flower of chive.</Text>
    <Text Type="EXAMINE" Id="3" Player="1" Target="4"> The three together fit fine in a pot. Give them a squash and they're ready to serve.</Text>
    <Text Type="EXAMINE" Id="4" Player="1">Why did I write this as a riddle? What a pain.</Text>
    <Text Type="COMBINEFAIL" Id="0">I don't want to do that with this.</Text>
  </Dialog>
  
  <Dialog>
    <Name>Quest</Name>
    <Text Type="DIALOG" Id="0" Player="1">I should talk to tomtemor.</Text>
    <Text Type="EXAMINE" Id="0" Player="1" Target="1">It's the quest icon</Text>
    <Text Type="EXAMINE" Id="1" Player="1" Target="2">It tells me what I'm supposed to do</Text>
  </Dialog>
<Dialog>
    <Name>Roses</Name>
    <Text Type="EXAMINE" Id="0">A flower with red petals.</Text>
	<Text Type="PICKUP" Id="0">I picked a rose.</Text>
	<Text Type="COMBINE" Id="0">A good start. Something is missing, though. I think I need a third flower.</Text>
	<Text Type="COMBINEFAIL" Id="0">I cannot do that</Text>
  </Dialog>  
  
  <Dialog>
    <Name>Thorny Roses</Name>
    <Text Type="EXAMINE" Id="0">A flower with red petals and thorns.</Text>
	<Text Type="PICKUP" Id="0">I picked a flower with red petals and thorns.</Text>
	<Text Type="COMBINEFAIL" Id="0">I cannot do that</Text>
  </Dialog>
  
    <Dialog>
    <Name>Rosemary with blue flowers</Name>
    <Text Type="EXAMINE" Id="0">A blue rosemary flower.</Text>
	<Text Type="PICKUP" Id="0">I picked some blue rosemary flowers.</Text>
	<Text Type="COMBINE" Id="0">A good start. Something is missing, though. I think I need a third flower.</Text>
	<Text Type="COMBINEFAIL" Id="0">I cannot do that</Text>
  </Dialog>
  
    <Dialog>
    <Name>Rosemary with purple flowers</Name>
    <Text Type="EXAMINE" Id="0">A purple rosemary flower.</Text>
	<Text Type="PICKUP" Id="0">I picked some purple rosemary flowers.</Text>
	<Text Type="COMBINEFAIL" Id="0">I cannot do that</Text>
  </Dialog>
  
  <Dialog>
    <Name>Chive</Name>
    <Text Type="EXAMINE" Id="0">A blossomed chive.</Text>
	<Text Type="PICKUP" Id="0">I picked some chive.</Text>
	<Text Type="COMBINE" Id="0">I should find something to put them in before I crush them.</Text>
	<Text Type="COMBINEFAIL" Id="0">I cannot do that</Text>
  </Dialog>
  
 <Dialog>
    <Name>Herb Mix</Name>
    <Text Type="EXAMINE" Id="0">A good start. Something is missing, though.</Text>
	<Text Type="PICKUP" Id="0">A good start. Something is missing, though.</Text>
	<Text Type="COMBINE" Id="0">I should find something to put them in before I crush them.</Text>
	<Text Type="COMBINEFAIL" Id="0">I cannot do that</Text>
  </Dialog>
  
   <Dialog>
    <Name>Poridge Herb Mix</Name>
    <Text Type="EXAMINE" Id="0">I have all the ingredients now. I just have to grind them into a powder.</Text>
	<Text Type="PICKUP" Id="0">I have all the ingredients now. I just have to grind them into a powder.</Text>
	<Text Type="COMBINE" Id="1" Player="1">There, it's ready to get a real squash now!</Text>
  </Dialog>
  
     <Dialog>
  <Name>Spice</Name>
    <Text Type="EXAMINE" Id="0">My secret recipe is complete. I bet tomtemor will love it. </Text>
	<Text Type="COMBINEFAIL" Id="0">I cannot do that</Text>
  </Dialog>
  
      <Dialog>
  <Name>invis9</Name>
    <Text Type="EXAMINE" Id="0">you shouldnt be able to read this. </Text>
	<Text Type="COMBINEFAIL" Id="0">I cannot do that</Text>
  </Dialog>

     <Dialog>
    <Name>Peble</Name>
    <Text Type="EXAMINE" Id="0">This stone would be great for grinding flowers with.</Text>
	<Text Type="PICKUP" Id="0">I picked up the pebble.</Text>
	<Text Type="COMBINEFAIL" Id="0">I cannot do that</Text>
  </Dialog>
  
</Dialog_Root>